Elizabeth Gilbert — her book “Big Magic: Creative Living Beyond Fear,” which is part memoir, part how-to for living a life that’s less routine and more curiosity-driven.
A few notes from the interview:
–Greek word: Eudaimonia — the happiness that comes when you are engaged with your creativity at the highest level.
–We more commonly call it “being in the zone” or “a state of flow”
Gilbert on passion and vocation — scrap that and “focus on the tiny, friendly impulse of curiosity which is within all of us”
Her friend who takes up ice skating at age 40… “this is the only thing that makes her feel so alive…”
“If I were in my teens today, Zuck would not be my role model.
You know who would be my role model? Banksy!”
“I want to mention here that my latest favorite band, _____ , all have day jobs and don’t even try to make money from their music. And if we ever get an unconditional basic income, we will get to listen to millions of people who don’t have to compromise … ”
— Ran Prieur, Oct 17 2014 ranprieur.com
If you build software for a living (or otherwise), go read these three posts.
- @rands: The Wolf
- @kellan: “Wolf” narrative considered harmful (also biologically unlikely)
- @codinghorror (from 2004): Commandos, Infantry and Police
“If you want to get the most out of great developers like Engelbart, who are productive well into their 80s, you have to stop digging up the streets, moving the goalposts, bombing the cities, starting over just for the sake of starting over.”
No one asks, “Why is Yo-Yo Ma still playing the cello? Why hasn’t he moved on to conducting?”
A post by Dave Winer on Facebook
Filed under art, programming
“I am 57 and I am a programmer, the same way Martin Scorcese is 70 and is a movie director. Or Ron Howard is 59, and Rob Reiner is 66. And that’s just film.”
— Dave Winer
From a remembrance of a Sudbury Valley School alumni:
“The first thing I remember clearly spending lots of time doing was the Plasticene Village, a table in the art room taken over for full-time use for plasticene. On some days, I would do it from the moment I got there to the moment I left. I don’t know how long it lasted, but it seems like it went on forever! We made houses and people; those were pretty basic. The more complicated things were machinery and stuff like that. You had to convince people your machinery worked, so you needed some superficial knowledge of how it ought to work, and you had to be able to point to where the different parts were. It was wonderful fun.
All of us graduated many years ago, and it turns out that it wasn’t a bad thing at all to be doing plasticene all day for a year or so! ”
See full article here taken from “The Kingdom of Childhood: Growing Up at Sudbury Valley School – Page 130”
– A really really great set of alumni recollections about the “Plasticene Village” experience is found in: “Reflections on the Sudbury School concept” – Page 24-31